GAAM Staff

Ryan Paul Thompson

Creator and President

Ryan has loved video games and art his entire life. Formerly working with a gaming publisher on the West Coast, several design agencies, and teaching Design and Development for several years, he has a very unique perspective on the gaming industry and culture.

He is currently the founder and chair of the Jacksonville IGDA and is working with several startup indie gaming companies, assisting with the creation and publishing of their titles.

With several successful events and a wonderful community supporting him, Ryan hopes to continue to grow GAAM and the gaming industry in the SouthEast.
Twitter.com/GAAMRyan

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Holli Nygren

VP of Buying

Holli is relatively new to the video game industry and culture, but has already adapted quickly, and has grown to love it even faster! With over 8 years of buying experience with companies such as Natural Life, Steinmart, Macy’s, and PSS, Holli has been, and will continue to be, instrumental in the continued growth of GAAM.
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Klara Cu

Director of Photography and UI/UX Director

Every picture that looks amazing from GAAM has Klara Cu to thank.  She is also contributing to the UI/UX direction of several gaming titles right now from Invert Game Studios and Resurrection: The Tyrant King.
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Aubrey Garner

VP of Public Relations

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Jessica Lance

Director of Event Planning

Jessica Has been planning and creating events for over 5 years, and is a welcome addition to the GAAM team.
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Kyle Lybrand

Chief Talent Officer

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Sean Thompson

VP of Business Planning

Sean Thompson is responsible for financial planning, analysis and business process improvement.
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Raymond Latchman

Manufacturing Director

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Chris Garner

Chief Operating Officer

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GAAM: Games Art And Music
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